Disclaimer:
The letters comprising the Bitterbrook series are works of invention. They spring from the author’s fancy and are set forth solely for the purposes of fiction. Any likeness to actual persons, living or departed, or to genuine events, places, or circumstances, is wholly unintended and purely coincidental.
Bitterbrook is a young devil who is looking to advance his career. He may have taken too much work and decided to appeal to a senior devil for advice and assistance. So he 'D-mails' Apsinthos (Wormwood) and the following are Wormwood's replies.
My dear Bitterbrook,
I understand your request for help, and I am unwilling to do your work. Still, if you are interested in a mentor to advise you on occasion, it is the least I can do to reflect on the help I was provided to get to the position I now hold.
I must admit that I hesitated when you informed me of your assignments. Any of them would constitute a full-time job, and you have four of them. I will give you a small start on each.
As for the preacher and the church, that is going against our principles. You must lead them away from their most vital points: the book they believe in, the discussions they call prayer, and the notion that love is the main outcome in life.
Next, the Sunday school program went the wrong way. Replace the teacher with someone who thinks of the stories as fairy tales and does not want to scare or influence the students.
Your third assignment involves the man dangerously close to turning away from us. Find something the man is influenced by, like materialism, then bring in information that encourages him to believe that his thoughts are correct, accurate, robust, and the right thing for his future. Please don't bother arguing positions. Both sides are evenly matched, and the propaganda of our father below works so much better.
Lastly, don't worry about the man getting close to the religious woman. She may not be as sincere as you may think. In addition, he may have more influence on her than she has on him. We will discuss that assignment later.
I can relate to some of your problems starting as a journeyman tempter; I had similar slow starts. It doesn't seem like you need much help, but I am happy to provide guidance to keep the enemy from winning these small battles.
Master Tempter,
Wormwood
My dear Bitterbrook,
It seems from your first Dmail that you have missed the memo, so please note the correspondence I send to all my recruits.
INFERNAL BRIEFING: DIRECTIVE FOR THE AGE OF DISTRACTION
Circulated from the Office of Under‑Commander Wormwood
For internal use among the ‘Lower Tempters’ Corps
I. Opening Remarks
Esteemed corrupters, deceivers, and field temptives— Our campaign enters a critical phase. The Enemy’s warnings still echo faintly in human memory, and so our work must be subtle, persistent, and exquisitely disguised. The following directives outline the strategy for ensuring humanity drifts comfortably toward ruin without ever noticing the slope beneath their feet.
II. Neutralize Belief in Our Existence
Your first task is simple: Make us unbelievable.
Encourage humans to treat demons as fairy tales, folklore, or childish nightmares. Let them laugh at the very idea of spiritual evil. Feed them stories where we are comic relief, misunderstood antiheroes, or harmless fantasy creatures. The more ridiculous we appear, the less seriously they will take the reality of our influence.
If they do not believe in us, they will never resist us.
III. Rebrand Sin as Harmless
Next, you must reshape their understanding of wrongdoing.
Present sin as nothing more than a natural human impulse—an understandable slip, a personal preference, or even a healthy expression of self. Never let them see it as rebellion. Never let them feel its weight.
Most importantly, magnify the pleasure of the act. Let the sweetness of the moment drown out any whisper of consequence. Humans are easily led by appetite; use this to your advantage.
IV. Suppress All Thought of Consequences
Under no circumstances should humans be allowed to dwell on the notion of judgment.
Keep their minds busy—always busy. Fill their hours with noise, entertainment, and trivial concerns. Let them believe that thinking about eternity is morbid, unnecessary, or old-fashioned.
A distracted mind is a defenseless mind.
V. Weaponize Social Pressure Against Warnings
One of our most effective tools is human politeness.
Convince them that speaking of Hell is rude, unkind, or socially unacceptable. Let them believe that warning others is hateful rather than compassionate. If someone dares to speak of consequences, ensure they are labeled intolerant, dramatic, or fear-mongering.
Silence is our ally. Shame is our enforcer.
VI. Use Comfort to Breed Apostasy
Finally, remember this: Comfort is the quietest poison.
Do not rush them toward rebellion. Simply keep them comfortable—well‑fed, entertained, unchallenged, and spiritually numb. Comfort leads to apathy, and apathy leads to abandonment of faith without a single dramatic moment.
A soul lulled to sleep is far easier to claim than one openly defiant.
VII. Closing Charge
Execute these directives with precision. The goal is not dramatic corruption but gradual erosion. Let them drift, inch by inch, until they no longer remember what they once believed.
Subtlety is victory. Comfort is conquest. Apostasy is the harvest.
Master Tempter,
Wormwood
My dear Bitterbrook,
I have decided to give you some advice and a warning.
You have taken on a large workload and will need to be diligent. Don't waste time muttering nonsense about our Master's power being "contested." His supremacy in our domain below is unquestioned. Your doubts are a reflection of your own inadequacy, not His.
Second,
I am tired of hearing complaints that the Enemy "supports them unfairly." He supports human types equally, which—if you had the slightest strategic sense—you would recognize as an advantage for us. Humans rarely use what they are given. If you cannot exploit that, the failure is yours alone.
Next,,
Negligence regarding prayer is unacceptable. Treat it as the threat it is. If humans pray, you lose ground. Prevent it. Distract them. Confuse them. Do something.
Lastly,
Mishandling of the so-called "armor" is pathetic. You are not required to break it—merely unbalance it. A skewed defense is easier to penetrate than none at all.
This is basic work. Do it properly. It will improve your performance immediately. Do it poorly and there will be repercussions
Master Tempter,
Wormwood